Features
Feather Falling Trample
Now the Feather Falling enchantment doesn't break farmland.
Enderman Particles
When Enderman teleport they leave a particle tracer in the direction they teleported to.
Polar Star
The polar star always points north.
Other Stars
The other stars are only visible through the spyglass.
Custom Item Name Non Despawn
Evoker Use Totem Chance
If you kill an evoker there is a 10% chance he uses the totem of undying.
Not Look at Invisible
Chainmail Spike Protection
Charged Creeper Spawn Chance
Creeper on Fire
Fast Oxidization
Spectral Arrow Light
When spectral arrows hit a block they provide a moderate light source.
Iron Golem Repair Friendly
Skeleton Bow Damaged
Break Skeleton Bow Chance
Path Block Speed Boost
Disable Elytra on Damage Time
Disable Elytra Underwater
Husk Drops Sand
Trident Buried Treasure
Villager Sleeping Eyes
Villager Needs Space
Max Iron Golem Villager Spawn
Path Block under Gates
Shovel Undo Farmland
Beacon Shield Pattern
Put a Banner on top of a beacon to prevent players from getting effects if they don't wear a shield with the same banner pattern.Max Spawner Count
Spawner Tick Deactivation
Bottle Air Amount
Flame Arrow Burn
Magma Cube Fire Ticks
Shield Blocking Cooldown
Heal Passive Entity Over Time Ticks
"heal_passive_entity_over_time_ticks": 1200,
// default: 1200,
// in ticks: 20 = every 1 second + 2hp
// 1200 = every 60 seconds + 2hp
Change Slot Highlight
Fletching Table Use
Show NBT Tooltip
Repair Trident
Show Jukebox Disc
Snow under Trees
Spawn Not on Leaves
Campfire Rain Extinguish
"campfire_rain_extinguish": 20,
// default: 20,
// Minimum time in ticks during rain + nextInt(this)
Strays Affected by Daylight
"strays_affected_by_daylight": false,
// default: false,
// false = strays won't burn during daytime/daylight in cold biomes
Start Riding Fall Damage
Boat Fall Damage Nerf
Sneak Through Berries
Phantom Tick Time
Passive Entity Modifications
"passive_entity_modifications": true,
// default: false,
"passiveEntityConfig": {
"baby_to_adult_time": -24000,
// in ticks: 20 = 1 second
// default: -24000,
"passive_age_calculation": 24000,
// PassiveAgeTime : this = Age
// default: 24000,
"passive_max_age": 3
// Baby = Age 0
// default: 3
}
Last update:
2023-11-29